MathRider offers an affiliate program that enables individuals to earn commissions by promoting its interactive math game. Affiliates earn a 30% commission on every sale made through their unique referral links. This program is designed for educators, parents, and content creators who want to share an engaging and effective learning tool while generating passive income.
Access to Marketing Materials
Affiliates receive free marketing resources, including banners and sales copy, to support their promotional efforts.
Tracking and Reporting
The program provides affiliates with detailed referral statistics, allowing them to track their earnings and the progress of their referrals. Each affiliate is given a unique link, and tracking cookies are used to ensure accurate attribution of sales. These cookies remain active for 30 days, meaning affiliates are credited for purchases made within this timeframe, even if the customer revisits the MathRider website directly.
Commission Structure and Payouts
The program follows a Cost Per Sale (CPS) model, with affiliates earning a 30% commission per sale. Payments are made monthly via PayPal, provided the affiliate's earnings reach the minimum payout threshold of $40.
Target Audience
MathRider is aimed at families with children in elementary or primary school, particularly those who are learning their times tables. Affiliates are encouraged to target this demographic to maximize referral opportunities.
Joining the Program
The program is free to join, and there is no requirement for affiliates to have purchased MathRider beforehand. However, trying the game through the available free trial can help affiliates promote it more authentically and effectively.
Program Management
MathRider uses iDevAffiliate software to manage its affiliate program, ensuring reliable tracking and reporting for its affiliates.
Considerations for Potential Affiliates
While the program offers a simple commission structure and helpful resources, potential affiliates should be aware of the specialized market for educational math games. To succeed, promotion may need to be targeted to reach the right audience.